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interesting that the author blames "the modern developer tooling ecosystem" for the issue of not being able to reproduce builds, it's still a problem of course but in my experience it was way worse in the past, with most ecosystems i've used adopting some kind of passable package manager now.


i'd guess that it has more to do with the fact that people keep vandalising them rather than individuals suddenly picking buying teslas as the one thing to take a stand against when this never seems to happen in any effective capacity for other issues.


games don't cost more to make, just certain out of touch companies keep dumping tons of money into dumb shit gamers don't care about. it has never been easier to make games with a lower entry barrier than it is right now.


wolverines are also fuzzy and adorable. knowing full well how much it might fuck my shit up, i don't think i could stop myself reaching to pet it if i ever crossed paths with one.


it's funny, i've never heard of or thought about the possibility of this happening but actually in hindsight it seems almost too obvious to not be a thing.


no idea where to find it again or how accurate it is but i watched a documentary about these rats some years ago and it said that they're small enough to be able to navigate minefields without triggering the mines.


don't really care about their reasoning, video games simply are not worth that much money.


Thank God that you’re here to tell us all what is and is not valuable.


enjoy buying just mario kart for the price of a used switch i guess


Christmas 1992 I paid $49.99 for Super Mario Kart. That is $112.43 in 2025 money.

In my state minimum wage is $15 so that is 7.5 hours of sitting in a lifeguard chair.

In 1992 I had to sit in a lifeguard chair for 11.8 hours to afford Super Mario Kart.


right but that one cherry picked number doesn't tell the whole story at all. if wages had also risen with inflation and economic pressure hadn't changed then i'd agree with you, but the fact is that an $80-90 hit today is harder than a $50 hit in 1992 because people generally have less disposable income now.


I know nothing will change your mind, but we are living in a golden age of prosperity right now compared to 1992.


i'm a native english speaker and even i can't complete most of these because it's so US-centric. this is virtually unplayable for non-americans, which is a shame because it's a really good game.


Agreed - I went through a few past ones, and unfortunately it just felt like you had to be fairly familiar with US products, landmarks, etc

I loved the concept, just not some of the clues


most? vinyl fans and audiophile placebo enjoyers are a very tiny percentage of listeners.


jumping spiders are very cool but god this site sucks to use on mobile. 3 times i accidentally "swiped" to a new article while trying to scroll down before i gave up trying to finish it, at which point i realised you can't swipe to go back/forwards because they've hijacked that action for the stupid article swiping thing. 0/10 worse than plain text on a white background.


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