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this is probably the thing being replaced in that excel elevator demo commerical from microsoft in the 90s

maybe dont outsource your brain then

your second function is the type of bad code you get from people trying to program python like its c

Is there a pythonic way to satisfy the prompt? IE without making a new list?


Absolutely! And the list.pop version is multiple orders of magnitude slower. But I took the prompt to be asking for in-place modification of the existing list. Comprehension does not do that.

no pictures fake news


Just in time for language deprecation

the zig build system is the only thing that actually matters in these notes. nobody maintains a parallel build system for fun—it's a clear signal they're finally pathfinding a way to migrate the core away from legacy c. zig's native interop is basically the only way to do this incrementally without the massive friction of a full rust rewrite. definitely makes nvim feel like a much more serious environment for systems-level performance work.

It doesn't necessarily mean they're going to migrate from C, building a C project is just so much nicer with Zig than fiddling around with CMake. You got people using it as a build system even for Go projects, especially if they're relying on CGo.

However, if you were entertaining the idea of slowly switching to Zig, the build system would be the place to start. Moving away from CMake is worth it even if you don't push it further.

But yeah, the C-Zig interop story is so good it's a no brainer if you want to "modernize" your C codebase, and you can do so incrementally instead of stopping the world for a rewrite.


> slowly switching to Zig

why "slow" just re-write it with ai. and to be clear im 0% joking and am prepared to be downvoted by people who haven't yet understood how feasible this kind of thing already is and how utterly trivial it will be in the near future


> the only way to do this incrementally without the massive friction of a full rust rewrite

Any rewrite is massive friction, I’m sure probably meant port? The only annoyance with Rust ports is if you have to support varargs. Hopefully that will come to an end soon.


Couldn't disagree more. Why move away from solid, mature build systems to something relatively fringe like zig.

Sadly, this is the general trend with neovim in general: less focus on stability, more and more focus on shiny new things. If I didn't have an nvim config that I'm used to I would have switched to plain vim ages ago.


I've found Neovim to be remarkably stable, even when building from main.

You haven't been using the LSP API then. There have also been multiple breaking changes over the last five years, including breaking compatibility with established default vim keybindings.

A documented breaking change does not mean the application is unstable.

The Neovim developers have been extremely clear that part of the process of getting to 1.0 is finalising the API, and that there will be breaking changes en-route.


I have never experienced this many breaking changes in stable software. There's a reason nvim still hasn't hit 1.0

To be clear, it's fine to have breaking changes. Especially if you're working towards something substantial.

But nvim and its plugin ecosystem seem to be altogether too keen to change absolutely everything and adopt all bleeding edge developments. Even when a mature system would serve the purpose just as well.


Changing default mappings is not a "breaking" change.

It is. And iirc, neovim themselves mark them as such.

We may mention them in `:help news-breaking` for visibility, but that's only because I don't care about pedantry. API breakage != UI changes (e.g. mappings).

API breakage != UI breakage, yes, ofc. Because API != UI.

But the UI is also an interface, and the user is part of the total system. That system interface is broken if you change default mappings.

It doesn't matter if the interfacing component is software or a user.


Having spent some time with the Zig build system, I genuinely expect this development will make things less fragile than they were with the CMake build.

why put a built-in plugin manager. and if so why make it pack not lazy

> The folke/lazy.nvim is the most used plugin manager at the time of this writing. And rightly so: it is very capable with lots of features. Ironically, this itself makes it not very suitable to be a part of Neovim as most of the features come with significant code and maintenance complexity. Plus the whole idea of treating lazy loading as the main goal of a plugin manager does not sit well with Neovim core team.

https://echasnovski.com/blog/2026-03-13-a-guide-to-vim-pack....


I'd stick to lazy.nvim for now. Lazy loading is really neat and lazy.nvim's ability to specify plugin dependencies isn't something vim.pack has either.

I'd guess if you don't care about lazy loading and OK with just loading everything all the time - vim.pack is great to have as a built-in.


That's my impression too. However, I might give `vim.pack` a go for the novelty.

That being said, there is a way to lazy-load the plugins — Evgeni has a guide for that [1]. The "Load not during startup" variant is really simple with putting `vim.pack.add()` into `vim.schedule()`. The other myriad of options (keys, cmds, event) that lazy.nvim provides would require you to set up appropriate autocommands.

It gives me vibes of writing in Go. Everything is right there — builtin — but there's some verbosity to bear with.

[1]: https://echasnovski.com/blog/2026-03-13-a-guide-to-vim-pack....


Thanks for the pointer. I guess to simulate what lazy.nvim does with loading plugins based on user commands, you can use something like this:

``` vim.api.nvim_create_autocmd("User", ... ```

But it only solves the actual lazy part. Not sure how you can solve defining plugin dependency graph for such loading that lazy.nvim allows.

I can try experimenting with it anyway.


"C++47: Finally, a Standard Way to Split a String by Delimiter"

There's been this since 1998, likely earlier:

    std::vector<std::string> split(const std::string& text, char delimiter) {
        std::vector<std::string> parts;
        std::istringstream stream(text);
        std::string part;
        while (std::getline(stream, part, delimiter)) {
            parts.push_back(part);
        }
        return parts;
    }

A standard way to split a string? Well, what's wrong with:

    std::views::split(my_string, delimeter)

?

Template bloat, terrible compile errors, terrible debug build performance, 1 second of extra compile time per cpp file when you include ranges, and you can't step through it in a debugger.

None of these complaints detract from this being a terse, readable, and available using the standard library, which is what the question was about...

I will agree that std::ranges is quite a jumble of templates, and has a compilation time penalty. Perhaps the use of modules will help with that somewhat.


> you can't step through it in a debugger.

What do you mean by that?


I'm still waiting for C++ to support Unicode properly.

microslop

ill be moving off github now

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