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It does since they wait for each other to finish before doing a sweep with the laser.


I have a Vive and agree. I personally don't see the SDE but I think I need glasses. The visual issue for me is not being able to look away from dead-center where it's the sharpest.

I read once that in VR "geometry matters more than textures" and I totally agree with that. Some of the most immersive moments I've had in VR are when I was peeking around a corner. The graphics were all simple, but the geometry of the corner and connecting corridor are what gave me such a great sense of presence.

I've written software for nearly 20 years now and I don't want to do anything other than VR development. It's the new frontier.


are you doing vr dev?


In a nutshell, Hololens has a fixed focal depth of 2m and objects are scaled proportionally to mimic distance. Magic Leap uses stacked optical elements that can be turned on/off (source of the name digital wave guide they use) and each plane is a different focal depth. So, by mimicking the way light would reach the eye normally, the ML results in more realistic objects in the world.


Microsoft created an ASIC they call an HPU (holographic processing unit) that does this work for the GPU. It takes data from the depth sensors and sends the resulting point data straight to the CPU.

One of the researchers posted a 30ish min video on the hardware inside the Hololens on YouTube. It's this HPU / sensors that Microsoft is licensing to the hardware manufacturers for the upcoming VR and AR headsets. We'll know more December 8th, and after their hardware expo later this year.


Got my Vive last week. The other thing you don't realize is because of the lenses, the edges of your vision are blurry. So, you can't scan with your eyes like a regular monitor. I too wanted a virtual monitor and it's just not there yet.


No, it supports c# 6 without dynamics but uses the 2.0 runtime. Now that mono is open source, they are updating the runtime to be current.

There's a project out there that swaps the mono compiler with Roslyn and gives some nice edit and continue features for Unity.


Thank you, this is way better!


I do too, here's the Google Cache version of the page:

http://webcache.googleusercontent.com/search?q=cache:http://...


I'm glad you have a successful application, but are people really unable to multiply their bill by 1.15 to get the new total with a tip?

I'm curious, what is the most requested new feature you're getting from your users.


Yeah, simple percentage, tip & discount calculators are the most used.

Feature request come from markup/profit margin and "trader's" calculator users. And they have more serious needs (and they never want the same thing...).


This is actually the most stressful part of dinner. Along with splitting a bill fairly.

Of course I can do it, but when I'm talking with people I'd rather do it much faster with less likelihood of a mistake.


Move the decimal point to the left. Boom, %10.

Move the decimal point to the left, then double. Boom, %20.


I had the same thought. It seems like it would be cheaper to send everything over in one crate and then send it out via local post once it's in country. I wonder if that would simplify customs or make it more difficult.


If you have the volume to a particular country.

The odd thing is that international shipping rates are often lower than domestic shipping rates and don't vary much by destination country, so this can be a losing strategy.

International rates are regulated by the Universal Postal Union. Well, the rates that the postal provider pays is regulated, they can charge you as they please. I suspect the rates for the postal providers are just per ton or container, regardless of the number of packages, and in HK/China, they pass on the savings to the sender.

My Square reader came to Canada from somewhere in Europe (I think).

I'll also add that many of my HK/China packages come "Registered". It must be really cheap or free. This can be annoying, and I wonder if it's even optional, or standard.


I suspect there are fulfillment companies that you could inventory with who would have the required volumes per country.....if you weren't doing custom orders (every package is the same each month, or only a few variations) this could work very well. I'd say the revenues are enough that you could even hire a locally based person to do some part time quality control.


Or possibly the Japanese manufacturers/distributors could send the whole batch to some low(er)-cost locale for P&P. It's hard to say whether they'd be more or less amenable to exporting their wares.


If you ship an entire crate over, you'll most certainly trigger any import duties there are.


I was referring to sending a crate to HK, and then having everything trans-shipped from there because shipping from HK appears to be far cheaper than Japan (which I believe has the highest postage rates in the world). There should be no duties as they're goods-in-transit.


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