If you were an employee, you were not a founder. A founding-employee would be someone who explicitly "invested" uncompensated time/money into a company without compensation and also worked as an employee. If you are also an employee earning a wage you better have a written agreement stating what amount was "investment" and what amount was compensated wage.
If you were an employee, you were not a founder. A founding-employee would be someone who explicitly "invested" time/money into a company without compensation. If you are also an employee earning a wage you better have a written agreement stating what amount was "investment" and what amount was compensated wage.
Startups typically offer employees, particularly early employees, substantial equity compensation. If the employer is offering this compensation in bad faith, or otherwise preferring one equity holder over another without an explicit contract - then they are at the very least a crappy business partner. A founding engineer with a 2% stake could be missing out on 5-10 million of this transaction.
As an aside, most founders are paid during the entire project. It’s not hard to raise a preseed round to get yourself paid for 6-24 months to work on an idea. If a founder chose to bootstrap - that’s all fine, but let’s not pretend that the employees aren’t taking massive career risks vs “standard” employers.
> If the employer is offering this compensation in bad faith, or otherwise preferring one equity holder over another without an explicit contract - then they are at the very least a crappy business partner.
I don’t know about you, but every company I’ve ever worked at is a shitty business partner if that’s the metric. The standard has always been I get what we agreed to if I was lucky, and otherwise I got full “I’ve altered the deal, pray I don’t alter further” and dared you to defend your rights.
I actually have called their bluff a few times and gotten some money out of it, but it was always a year long event or more to resolution and involved risking even more money on lawyers.
Just one slight problem: people need to eat, and food costs money.
Your startup won't succeed when its founder starves to death. It's why the founder will usually get a bunch of cash during investment rounds [0]: they can't focus on the company if they are constantly worried about cash in their personal life. Unless the founder is already independently wealthy, it is a guarantee that they'll be employed by the company and being paid a living wage. Heck, in some countries this is even legally required!
According to your logic, no successful startup will ever have a founder, as any form of pay instantly degrades them to regular employee, and any kind risk taken and below-market salary is completely irrelevant. Never mind the fact that they are taking home a minimum-wage salary while working 100 hours a week - they are earning a wage so they can't possibly be a founder.
So if this logic already breaks down for the founder, why couldn't it also break down for early employees whose compensation is mostly in stock options? How is their situation any different from the founder's?
They are unredacted because either those in charge are not familiar with basic office tasks, or someone wanted this stuff to leak and nobody checked thier work. Either brand of incompetance should cause heads to roll. But, just like the signal fiasco, nothing will happen. When your brand is perfection, you cannot ever admit a mistake.
> The 31-year-old Usman lost control of a Phantom FC40 drone owned by a friend early that morning, and telephoned his employers and the Secret Service to report the incident when he learned the small model aircraft had been found on the White House grounds.
It is about money. If they ban drones that are already inside the US, they risk lawsuits by drone owners/importers for expropriation of their property. Banning things that are not already inside the country is easier as nobody has an absolute right to import stuff.
It is akin to weapons bans. Banning future sales of machine guns is far far easier to implement than outlawing those already sitting in gun cabinets across the country. The former is free to implement, the later very expensive.
I've been playing around with my own home-built AI server for a couple months now. It is so much better than using a cloud provider. It is the difference between drag racing in your own car, and renting one from a dealership. You are going to learn far more doing things yourself. Your tools will be much more consistent and you will walk away with a far greater understanding of every process.
A basic last-generation PC with something like a 3060ti (12GB) is more than enough to get started. My current rig pulls less than 500w with two cards (3060+5060). And, given the current temperature outside, the rig helps heat my home. So I am not contributing to global warming, water consumption, or any other datacenter-related environmental evil.
Unless you normally use electric resistance heating (or some kind of fossil fuel with higher gCO2/kWh) then you don't get necessarily a free pass on the global warming thing!
Our whole home is heated with <500W on average: at this moment the heat pump is drawing 501W (H4 boundary) at close to freezing outside, and its demand is intermittent.
Unfortunately still loads of hurdles for most people.
AAA Games with anti-cheat that don't support Linux.
Video editing (DaVinci Resolve exists but is a pain to get up and running on many distros, KDenLive/OpenShot don't really cut it for most)
Adobe Suite (Photoshop/Lightroom specifically, and Premiere for Video Editing) - would like to see Affinity support Linux but hasn't happened so far. GIMP and DarkTable aren't really substitutions unless you pour a lot of time into them.
Tried moving to Linux on my laptop this past month, made it a month before a reinstall of Windows 11. Had issues with WiFi chip (managed to fix but had to edit config files deep in the system, not ideal), Fedora with LUKS encryption after a kernel update the keyboard wouldn't work to input the encryption key, no Windows Hello-like support (face ID). Had the most success with EndeavourOS but running Arch is a chore for most.
It's getting there, best it's ever been, but there's still hurdles.
> AAA Games with anti-cheat that don't support Linux.
I really don't understand people that want to play games so badly that they are willing to install a literal rootkit on their devices. I can understand if you're a pro gamer but it feels stupid to do it otherwise.
According to my friends, Arc Raders works well on linux. So it's very much, just a small selection of AAA games, so they can run anti-cheat, that probably doesn't even work. Can you name a triple a you want to play, that proton says is incompatible?
Gimp isn't a solution, sure but it works for what I need. Darktable does way more than I've ever wanted, so I can forgive it for the one time it crashed. Inkscape and blender both exceed my needs as well.
And Adobe is so user hostile, that I feel I need to call you a mean name to prove how I feel.... dummy!
Yes, I already feel bad, and I'm sorry. But trolling aside, listing applications that treat users like shit, aren't reasons to stay on the platform that also treats you like shit.
I get it, sometimes, being treated like shit is worth it because it's easier now that you're used to being disrespected. But an aversion to the effort it'd take for you to climb the learning curve of something different, isn't valid reason to help the disrespectful trash companies making the world worse, recruit more people for them to treat like trash.
Just because you use it, doesn't make it worth recommending.
I don't really PC game anymore, use my Xbox or a few older games my laptop's iGPU can handle, not at the moment anyway. Battlefield 6 is a big one recently that if I had a gaming PC set-up I'd probably want to play.
I know Adobe are... c-words, but their software is industry standard for a reason.
> Battlefield 6 is a big one recently that if I had a gaming PC set-up I'd probably want to play.
We definitely play very different games, I wouldn't touch it if you paid me. So I'm sure we both have a bit of sample bias in our expected rates of linux compatibility. Especially since EA is another company like Adobe. Also, the internet seems to think they have a cheating problem. I wonder how bad it really is, and if it's worth the cost of the anti-cheat.
They're industry standard because they were first. Not necessarily because they were better. They do have a feature set that's near impossible to beat, not even I can pretend like they don't. I'm just saying, respect and fairness is more important to me, than content aware fill ever will be.
>> people saying they want insane power density are, in my personal view, deluded ridiculous individuals who understand very very little.
Or they are simply not-rich people who cannot afford to purchase extra hardware to run in parallel. Electricity is cheap. GPUs are not. So i want to get every ounce of power out of the precious few GPUs i can afford to own.
(And dont point at clouds. Running AI on someone else's cloud is like telling a shadetree mechanic to rent a car instead of fixing his owm.)
Ya, they are at the top doing what they are doing. There is little room for growth. So, to continue growing, Apple must now do something different. If ads pull money today, but threaten the brand in 5 or 10 years, then that is a problem for 5 or 10 years from now. With the monopoly in hand, now is the time to squeeze the blood from the stone.
If you were an employee, you were not a founder. A founding-employee would be someone who explicitly "invested" uncompensated time/money into a company without compensation and also worked as an employee. If you are also an employee earning a wage you better have a written agreement stating what amount was "investment" and what amount was compensated wage.
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