Given that an md5 hash is 128 bit, by simple brute force, you would need to try 2^128 variants (in expectation) to find the matching hash. Thats rougly 10^38 combinations. That's a huge number, I can't imagine that the author simply hashed variants until one happened to match, there must habe been some other technique involved.
The Legend of Zelda: Breath of the Wild and Super Mario Odyssey look amazing, because the whole art style of the game and everything in it is optimized for that specific console to not overtax its resources. You just don't get photorealism, but that's okay because the art style accommodates for that. There are a few other games I've played that have great ports or don't have high graphics requirements in the first place. Subnautica looked great, and Return of the Obra Dinn and Hades look great too, though those last two games don't have super high graphics requirements in the first place.
Are we talking Switch original releases only or including ports? Breath of the Wild, Mario Odyssey, and Splatoon 2/3 look excellent, and Okami HD is a great port/remaster that arguably looks better than the original. I haven't bought Monster Hunter Rise yet but it looked stunning in the demo. And of course there's beautiful 2D games like Dead Cells, Hollow Knight, etc. I've found that a lot of Switch games look really good, even launch games from 5 years ago, with really the only flaw in most games being a lot of aliasing.
Maybe my standards are a few years out of date, but personally I think that DOOM or DOOM Eternal looks good (provided that you don't mind dynamic resolution scaling, though it helps the game maintain a really good framerate).
In addition, the Metro games (2033 and Last Light) seem to carry over the atmospheric environments from the other platforms nicely. Curiously, even something like the Crysis games (all three) have been ported over, as has Bioshock (1, 2 and Infinite) and none of them are dumbed down experiences like for the earlier handheld consoles either!
Then again, personally I still think that The Legend of Zelda: Breath of the Wild is a good looking game: a bit more simplistic in comparison to others, sure, but the art direction is good, everything fits together nicely and it's consistent in whatever it tries to do.
I think this is the crux of it: if "today's standards" means every leaf on a tree is an individual element that moves under its own logic in a forest of infinitely visible trees, or straight photorealistic graphics, the Switch won't be there.
But most games don't need to go these lengths, the latest Splatoon 3 has way simpler graphics than that, but visually there's nothing that feels odd or hurts the eye. It looks "good".
Off the top: Monster Hunter Rise, Xenoblade series, Doom 2016 and Eternal, New Pokemon Snap, Zelda BOTW, Luigi's Mansion 3, Super Mario Odyssey, Astral Chain, Crysis, and Alien Isolation.
Zelda Breath of the Wild is one example that definitely looks good, but isn't that graphically intensive, being so heavily stylised rather than realistic
Other way around. The Black Mirror episode was inspired by the early experiments with quadrupedal robots, especially those first terrifying Boston Dynamics videos. Like the one where the dude viciously kicks over the Big Dog and it relentlessly gets back up, and everyone's thinking "oh man, that guy is so dead as soon as these things get a brain"
Looks like RemoteHQ launched something called Remote Browser as well, which is a SaaS browser, but more for collaborative purposes with more than one person using the same browser at the same time.
You may still be hurting yourself more than you hurt them. I say may since I don't know your circumstances, but I am missing out on communications from my employer since they insist upon using WhatsApp.
I agree since they should not be using WhatsApp for internal communications. The problem is that they do not see it that way since it adds additional hurdles with respect to communications from their perspective. That is especially true since I am the only holdout and few people seem to know how to use the organization's email system with any degree of proficiency.