The way I teach it to beginners, is by making them create something the really would love to create.
Because teaching them HTML/JS/CSS and/or a random framework simply 'always' is overwhelming.
And because some really like backend, others Frontend. Some really like Vanilla and others really like frameworks.
If we sit together for 5 minutes to talk about the requirements.. They usually getting really excited and seem to to do a Minimal Viable Product approach with a lot of motivating.
For some reason they learn really fast that way and start to make quick choices from the start because they have a clear goal and start to look more 'what works for them' instead of getting lost in all pretty looking blogs and to much technicall theory from the start.
Next to that, I'm being really clear that there code will always suck. Same as there 2nd project and the 3rd project.. Even my code will suck after I did 50 more projects..
Point is, they have to have finish something first, look back and than realise what they want to improve.. After a few years you know a lot of pitfalls and you 'could' call your self a good developer
True, but to be honest I wouldn't mind having a slightly thicker 'heavy duty' phone to add proper cooling.. Phones are ridicules thin as they are already
the great thing about kickstarter is that you can start it on your own. Once you have made the kickstarter campaign then you can invite others and see if there is interest to pay for the actual product
Build with Angular / nodeJS. Fun part is the Social timeline.
Audio NFT's also work on the dev domain
https://dev.easy-nft.app
You pay about a dollar per NFT without strings attached (like re-sell fees etc).
Is also a PWA, uses 0 cookies and trackers.
Posting it here cause I'm just curious anyone even cares :p
Let me know, thanks