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Sharetribe (https://www.sharetribe.com/) allows you to create your own marketplace (also supports rentals). Anyway their product is open-sourced https://github.com/sharetribe/sharetribe. Haven't worked on it though.


Interested to see how this compares to Samsung Gear VR (http://www.samsung.com/global/microsite/gearvr/index.html) which combines Galaxy Note 4 and Oculus Rift and is made by Samsung & Oculus together.


The GearVR only works because of the external sensors on the HMD and the low latency display driver among other things.

This doesn't seem to have any external sensors, no low level / latency access to display driver, and with an iPhone6 720p-ish display, I can't see how there will be enough resolution - the GearVR with its 2560x1440 display appears low res enough - if this worked, and I highly doubt it, we would be regressing to DK1 levels of quality at best. You wouldn't be able to read key labels on a virtual keyboard at that resolution.

The 60Hz refresh is fine. Latency >>> refresh. Even 30hz gfx update with 60hz timewarp actually feels "fairly" comfortable with gearvr if you can put up wth the slightly swimmy image - as long as you dont drop frames. 60hz with dropped frames is a far worse experience.

This is google cardboard in a pretty skin.


Having watched the John Carmack technical presentation on Gear VR, and the importance of a low-persistance display, which only AMOLED can do, I'd say the Gear VR should be superior.


I think that's probably a bit of a reach – the Note's screen only has a 60Hz refresh rate, for one!


60hz is generally considered "good enought" for presence, the the improvement at 90hz is perceptable. Particularly with the low-persistence displays, frame rate is less important than you'd think.

Latency is a bigger problem.


https://sanomapro.fi/static/samplepages/000000000000517958/

You can find free samples showing few excercises. There are for example basic multiplication assigments. That book is for 3rd graders.

(I went through finnish elementary school and I think they taught multiplication tables for us on the 3rd grade (9-10 years old)


Thanks a lot. I am now viewing all the available sample pages. This is a goldmine. I will print some of them and show them to my son´s teachers.


Whatsapp competitor Telegram is promising that. Not sure if it's legally binding though. (They're also saying that they're not "commercial company").

"Telegram is not intended to bring revenue, it will never sell ads or accept outside investment. It also cannot be sold. We're not building a “user base”, we are building a messenger for the people."

https://telegram.org/faq#q-how-are-you-going-to-make-money-o...


This is actually really awesome. I know telegram received a lot of flak for their bold security claims, but it really is a fantastic messenger. It's the best I've used that's available in the app store aside from Facebook's.


In some cases you won't even recognize Bootstrap. For example YC-company https://kippt.com/ uses Bootstrap, but wouldn't guess it without knowing it.

Anyway, I think Bootstrap default theme (or slightly modified, but recognizable) is alright for young products targeted to "normal" people who have no idea about Bootstrap. I think it matters more for developers and designers and products targeted for them should invest in creating custom theme.


Middleman (http://middlemanapp.com/), easy to setup and deploy and uses Ruby.


Any special reason for this?


Kind a similar thread with some answers and tips.

https://news.ycombinator.com/item?id=6257550


thanks


I did freelancing and some of my friends did some SEO and quite good amount of money with Adsense etc when they were teenagers.

But if you don't really need much money (I didn't when I was teenager, but of course this was only me), I would rather use the time to learn and explore new things and have fun. Of course if you can combine earning money and learning new things, its great.


You could bypass restrictions (not sure if it affects your grade though or count having a database) by using some existing external APIs and build a web-software on top of them.


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