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Does common sense not factor in here at all? Advocating for such rigor is fine, but a refusal to state an opinion just reeks of bias

dont worry lifelog was cancelled in 2004 according to that wiki. Phew!

The very same day Mark Zuckerberg's "The Facebook" launched. A total coincidence, with zero evidence that the two are related in any way whatsoever ;)

You can apply this same logic to books and all learning and every piece of media and code you ever absorb. It's not theft to observe and incorporate public data. If it is.. lol.


Your snobbery will be short-lived as tools eclipse our "art", and creativity is revealed as nothing inherently unique to humans.

Creativity, fundamentally, is overlapping memories of what you have seen already. Literally no different than any diffusion or transformer model.

You painting a piece of art or composing a song was really the functional output of billions of cells coordinating in unison, 100% subconsciously, and the thoughts that arose out of your subconscious were entirely (or mostly, to avoid free will debate) out of your control. Your output was the product of billions of years of stellar and biological evolution on top of millennia of human history and influence. You created nothing.

Soon you will have to grapple with the reality of what really drives your enjoyment of media, and part of that will be realizing that the human-ness never mattered at all.

Is beautiful nature scenery not beautiful because it wasnt hand-crafted painstakingly by a creative human? Of course it is. There is no intuition for the vast swaths of time it took to form, that is a modern human conceptualization that came long after we already found nature to be beautiful.

We have a biological pattern recognition tuned for beauty regardless of its origin. And there is nothing inherently unbeautiful about elegant software that can produce beautiful "art". Nor is there any justifiable, defensible, or intellectually honest way to argue that the human/effort element in art matters in any way besides perhaps portraying and conveying social status.


> Creativity, fundamentally, is overlapping memories of what you have seen already. Literally no different than any diffusion or transformer model.

Every individual has a unique experience, and assimilates different things from their experiences depending on their personal tastes and culture. That is profoundly different from a model which assimilates the output of hundreds of thousands of individuals. A model has no creative, or artistic voice. Your argument is anti-humanistic, nihilistic nonsense, and also trivially verifiably wrong given no model today has produced music or art of any value.


Do you really think a human creating something isn't the output of assimilating the outputs of countless humans that came before them?

Your argument implies creativity is confined to humans or brains. So no creativity existed before that? Weird. Lucky for us that evolution spawned creativity then!

If you could answer that question then that should help me understand, since you say it is trivial to verifiably prove my position wrong


The dean of the art school I went to regularly used to say "The most creative people simply to the best job of hiding the source of their creativity". - in fact he invoked it once directly to me when I protested about how one of my peers went about their final assignment, and again when the whole program revolted over a submission that won honors. I learned a lot about art in that art program, but mostly I learned art wasn't that I thought it was. :)


I really disagree with the level of glee you display in predicting that artists will be replaced - that said, this:

>Soon you will have to grapple with the reality of what really drives your enjoyment of media, and part of that will be realizing that the human-ness never mattered at all.

is a good point that many media consumers will at some point have to come to grips with. There is a sense, almost accelerationist, in which the machine-generation of vast amounts of enjoyable media (let's not pretend none of it will be enjoyable) forces people to reconsider what drives their engagement with art/entertainment, what value there really is in sitting still for 2 hours to watch a movie or listen to music no matter how good. (As you can see all over this comment section most people have staggeringly naive ideas about art)


that's an interesting point. i wonder if the vast swaths of S tier media in the future will have the reverse effect of diminishing the drive for it all completely (regardless of the source). Triggering the descent for us all down to bedrock sources of animalistic enjoyment and contentment. Things like socializing... or hunting and gathering and building your little tribal village in the forest, or just perpetually living in a womb lol.


and that is why policies like this will turn platforms into dinosaurs. no need to care. large behemoths always thrash a lot as they die. as do the people who see this as a positive thing.

ai music will be the future and create curated music for every user, specific to their tastes at that moment, for pennies.

suno already matches 99% of music in quality and creativity. the last 1% and beyond will come soon enough.


having a shared reality is good actually


Sorry I dont understand what you're referring to, can you elaborate?


like the other commenter said. you need to learn to use new tools. and your take clearly indicates you haven't.


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Following this thread takes you into political territory and governmental/regulatory capture, which I believe is the root issue that cannot be solved in late stage capitalism.

We are headed towards (or already in) corporate feudalism and I don't think anything can realistically be done about it. Not sure if this is nihilism or realism but the only real solution I see is on the individual level: make enough money that you don't have to really care about the downsides of the system (upper middle class).

So while I agree with you, I think I just disagree with the little bit you said about "cant expect anything to change without-" and would just say: cant expect anything to change except through the inertia of what already is in place.


This seems pretty huge. Not sure by what metric it wouldn't be civilizationally gigantic for everyone to save that much time per day.


your google-fu isnt failing. there's simply only a couple large studies on this, and of those, zero that have a useful methodology.


I think there is going to be 2-3 year lag in understanding how llms actually impact developer productivity. There are way too many balls in the air, and anyone claiming specific numbers on productivity increase is likely very very wrong.

For example citing staff engineers as an example will have a bias: they have years of traditional training and are obviously not representative of software engineers in general.


FWIW I only mentioned staff engineers because the survey found staff+ engineers reported the highest time savings. The survey itself had time savings averages for junior (3.9), Mid level (4.3), Senior (4.1) and Staff (4.4).


I hope I am never this slow to adapt to new technologies.


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