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Learning how to learn.


Do sun salutations each morning and night (http://en.wikipedia.org/wiki/Surya_Namaskara), this relieved all my back pain and other aches. Aeron is the best way to go as far as chairs go, plus they have a killer warranty.


http://www.w3.org/TR/xbl/

Check out the editor of XBL - for those not familiar, XBL is what XUL is built on top of as well as all the widgets you see in the mozilla platform (ff/tb etc), including all your html controls. I think if google went this route, they are definitely picking up where netscape left off and where moz foundation has limped along with, ie. building a platform around the browser.


Without getting off topic about what a good programmer is etc - One thing to point out that is relevant is the fact that there are a lot more beginner programmers than non-beginner programmers out there - all the content being generated around forums for performing specific tasks (code snippets and QA) created an insane feedback loop for the PHP community - I think that this is where PHP really beats out everyone else - There is much more google searchable support than any other language out there. Fast ROI of your time/instant gratification which fuels beginners to learn more/ask more questions generating more content and answering more questions.



Emotive wishes it were EEG; I remain unconvinced. Same goes for the OCZ nia: http://www.ocztechnology.com/products/ocz_peripherals/nia-ne...


http://audiosynth.com/ - supercollider has it together a bit more - both need better documentation -


Whats kinda crazy about approaching sound design, at least from a programmers point of view - is all the concepts you have to learn about sound and then learning how other programmers decided to implement these concepts and then sort of procuring all the universal approaches in a specific area. This was my major hold up along with there being really really bad documentation for supercollider. On top of that, most of the code is insane when you try to take it apart and learn from it. I actually thought of digging into the C++ and learning it that way, but that code is pretty bad too. What other stuff are you into right now?


It's not programming, but all the stuff I'm working on right now is a kind of additive minimalism. I would say my influences on this project were Fennesz, Squarepusher, and Phillip Glass.

I play relatively simple melodic patterns, repetitively but with variations in rhythm based on additive techniques. Then, I polyrhythmically layer these patterns, add lots of knob twiddlings and effects. I like to find patterns where you can play with peoples harmonic perception by slightly altering the pattern additively. For example if you have 10 eighth notes in 5/4 that imply C major, you can add a 3/8 group that repeats the d-b-d part, and with no other change, the perception of harmony changes from an embellished C chord to an embellished G chord, and the groove changes, but the pattern stays basically the same. You can structure long pieces in various forms that way, maintaining a link to old sounds like fugue or early renaissance music (whatever the source material for the polyrhythmic lines is), and consciously manipulate form. Sometimes, I edit away most of it and just leave the few moments when the way the patterns interacts creates really interesting music. Then I drench the simple lines in electronic manipulations.

It's kinda a homebrew musical style I've been dreaming up in my spare time. I don't actually know how to play any of the instruments I am using (except keys and laptop) and I'm new to digital performer to record so I get to learn that all as I go too.


When did xobni get started,anyone know?


Says in the article. Apr 1 2006. I suspect that was the first public demo, since they were WFP06 and so probably started around Dec 05 or Jan 06.


Close. We were SFP06. I recall driving with Matt to the PO with the paperwork sometime in early May 06.


Where are the 2006 recordings located?


http://wiki.ycombinator.com/presentations/

You can subscribe to the 2006 lectures through iTunes ("Startup School Podcast").


Yes I would love to know that too.


Thirded..



what problem are you solving?


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