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Maybe in hacker news reality, not in the real world.

Correct. Dozens or hundreds of workers for every manager or foreman.

There's also a lot of owner/operator one-man shops.


Meanwhile every MacOS thread is filled with people complaining how everything is broken and only getting worse.

Not that I'd know, I've probably seen <10 apple laptop devices in my life and never used one.


> Meanwhile every MacOS thread is filled with people complaining how everything is broken and only getting worse.

Having been using Macs for work and home use for the last few years, I have to say you’re right. And yet, in spite of that, I’d still rather use MacOS over Windows. The fans on my Mac never start spinning up as soon as the login screen appears or randomly when it’s sitting untouched on my desk, I never find MacOS to have rebooted in the middle of the night without asking me, it doesn’t constantly nag me to use iCloud more, and it never shows ads for Apple shit in Finder.

When I use MacOS, the worst I feel is the developers are a bit sloppy. When I use Windows, I feel like the developers actively hate me.


Apple is in the process of fixing Tahoe which was a regression from Sequoia the previous release. Tahoe is decent with 26.4 though from what I am hearing. Either OS version is far far better than regular Windows 11 though.

Apple’s real differentiator is their silicon. M series chips are just incredibly good and you get a full workday out of them on battery.

The M1 Pro I still have at work is easily the best laptop I have ever used. For side projects I use an M4 air with maxed out RAM and it has no issues with anything I have thrown at it.


I'm also still on my M1 and I just don't see a need to upgrade. I've never owned a laptop this long without even considering getting a new one. It's still so fast, so cool, great screen, biometric unlocking... it's just incredible.

If it makes you feel any better, I don't think that's the case in most of the non English speaking world.

Mostly we're just called programmers.


Sounds like you never properly understood what "back-breaking work" really means.

Try doing bending down and picking heavy stuff up, for 8 hours a day, every working day.


Art without human intent behind it, is simply not art.


And if there are aliens? I'm being serious. Why does it have to be human intent?

And I think it is entirely feasible that at some point -- how far away, I don't know -- AI becomes superior to us in its appreciation of life and living.


Art is all over the natural world, look at animals which build nests, arrange pebbles, choose shells etc.


35 miles per week is low milage.

10 miles per day would be more appropriate for someone aiming for a marathon.

If you eat real food and not "frapachino" (whatever that is) it can be pretty hard to eat enough food to keep your weight, without stomach issues.

No, I don't run that much. But many people do even more.


Yeah sure, 35 miles is totally realistic for the average American. Sorry I was too lazy to double check the spelling of frappuccino when it didn't auto-correct on my phone, I'm sure that made it really difficult to tell what I was talking about!


What are the moral downsides of pirating a game you can't buy anywhere?


People have the right to be greedy capricious dickheads with the property (physical, intellectual, and real) that they own and you are infringing on that right.

Like, they can write the best and most entertaining video game of all time, one that makes you pass out if not almost die from joy, and they have the right to sell only a single copy for $10 quadrillion and sue the shit out of anyone who plays it without their permission.

And there is no right, or need, to play a video game as far as I'm aware.


None of what you described is a moral downside. Yes, people already admit that it is illegal to engage in copyright infringement regarding stuff that it is impossible to buy in the first place.

That has little to do with the fact that it does not contain any moral downsides to doing that.


> People have the right to be greedy capricious dickheads with the property (physical, intellectual, and real) that they own and you are infringing on that right.

IMO they shouldn't - not for intellectual property.

Look, IP laws like Copyright make a lot of sense when we're encouraging innovative and rewarding companies for putting something unique and desirable on the market.

But if it's not on the market, there's nothing to incentivize or protect. Then it just becomes hoarding, or, more often - using IP as leverage to artificially inflate the value of it. Basically, you can not sell things, thereby making the thing more scarce on purpose, so later on you can maybe scrape more cash.

This sucks. It's bad for consumers, it's bad for markets. So, maybe we should consider disincentivizing this.

Proposal: if you do not sell copyrighted material, you forfeit the copyright. You keep all the protections and incentives of copyright. But! You essentially legalize pirating old shit or you force companies to put their money where their mouth is and distribute said old shit.

If this old shit is truly a harm to someone's bottom line, then uh, you need to be selling it. Otherwise there's no bottom line to harm.


What's immoral about it? The company decided it doesn't want to make money off of it anymore, so he's not giving them any!

Just because it's against the rules doesn't mean it's hurting anyone.


> People have the right to be greedy capricious dickheads with the property (physical, intellectual, and real) that they own and you are infringing on that right.

...why?


Care to mention one?


The idea of people talking to LLMs in this way genuinely disturbs me.


Tha fact that he just shuffled around the letters of his own name for the fake economist is simply amazing.

Brave new world.


It tells you a lot about him. Honesty is not a defining feature.


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