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Yeah, 4 mins is currently the avg. build time for our TanStack app dockerized. The turbo part takes 30 sec with Vite 7


And yet it pays my bills for almost two decades.


Probably wasn't supposed to either :-)


Nice gatekeeping. :-)


`act` should help most teams reproducing CI locally.


act is horrible if:

* you have any remote resources that are needed during build

* for some reason your company doesn't have standardize build images


I guess it’s like

1) Download Ghibli film material from an arrrr site. Extract frames using ffmpeg. Pay someone $1 per week in Nigeria to add metadata for each (or some) frame(s).

2) ???

3) Profit


Algea Care | Engineers | Remote or Office (Europe)

Our mission is to enable patients to improve their access to medical cannabis therapy in a contemporary manner. Algea Care operates a growing number of locations in Germany where private medical treatments occur.

Algea Care operates a growing number of locations in Germany where private medical treatments occur.

Algea Care is the leading provider in this field, which has almost entirely digitized the processes and thus offers patients an outstanding service: communication takes place primarily by email and follow-up appointments with the doctors can be carried out comfortably via video consultation.

We are looking for:

* DevOps Engineer / Site Reliability Engineer

* Director of Engineering

* Senior SW Engineer in Test (SDET) | React / Node.js / Gherkin

If interested, please apply here: https://algeacare.jobs.personio.de/?language=en


Deleted my Facebook account along with Instagram early this year because of obvious reasons.

Won’t be a part of this metaverse and I’m very happy about that.


Krisp uses ML to remove background noises like dog barking, crispy chips and such.

Comes with a subscription model for unlimited use though.

https://krisp.ai/


I had people complain they couldn't hear me well when I used their (deprecated) iOS app. I kept having to turn off the ML noise-cancelling.


I had similar issues with their macOS app using a pretty basic headphone+microphone setup (EarPods). I ended up leaving it off and not re-installing in on my latest setup.

I've had a subscription from mid-2019, though I no longer use it. I find Zoom's basic noise suppression good enough for calls.


I believe Zoom licensed Krisp to handle noise-cancelling in their client.


Have you used the internal mic?

I found out that if the phone is too far away, the voice would flagged as ‚background chatting‘ and therefore muted.

Once I connected a headset those issues went away.


I was using standard corded iPhone earpods.


Any open source models available v


Here is a blog post that describes their approach https://towardsdatascience.com/real-time-noise-suppression-u...


I am about 15 hours in on a PS4 Pro and absolutely every side mission I played was bugged.

One is completely broken to the point where I can’t complete the quest because Johnny isn’t spawning.

And on top of that the Game crashes at least once per hour.

I do expect A LOT more when paying 70€ on a game. No, not RTX, but at least >20fps. The game is constantly hitching every N seconds.

Plus the PR was all about that stunning AI but it’s not there at all. Just compare the 48min E3 demo with actual gameplay.


Oh, the AI is really killing me, especially in Silverhand scenes. You can pretty much aim at an empty space and wait for a head to appear there, because it's obvious they will move there before shooting you :(


> Just compare the 48min E3 demo with actual gameplay.

You mean this: https://www.youtube.com/watch?v=Ogihi-OewPQ

This is probably the first game that didn't get a downgrade visually, but got an upgrade.

Not sure what else do you mean by E3 demo.


Did you miss the sentence before?

>Plus the PR was all about that stunning AI but it’s not there at all. Just compare the 48min E3 demo with actual gameplay.

He's talking about the AI that got a downgrade, not the visuals.


> He's talking about the AI that got a downgrade, not the visuals.

He is talking about E3 gameplay demo, so I showed one. I would gladly see the one that showed AI downgrade.


> This is probably the first game that didn't get a downgrade visually, but got an upgrade.

Doom 2016, e3 vs release: https://i.imgur.com/I5mWucM.jpeg


Yeah, but the MBA is doing all that with just 10W (15W burst), while your hackintosh most likely consumes 400W.

Not really comparable though.


I'm happy to pay for the electricity if I get faster builds.

My daily driver is a Hackintosh and with the CPUs pegged pulls about 70W from the wall. The two displays add another 90W.

M1 is impressively efficient but there's still a gap for fast, no-compromise workstations.


On a desktop, power consumption doesn't really matter.

But on a laptop, it matters a ton. Personally I prefer doing work from my couch rather than my desk; ergonomics and external monitors be damned.


I don't know how old are you but you might regret that later.

Around 40 years old is usually when you start to pay for carelessness with your body. Ask me how I know ...


100%, everything’s easy in your 20s! ;)


Except finances. :-)


Sounds like you need a better desk/chair.


> M1 is impressively efficient but there's still a gap for fast, no-compromise workstations.

Apple has already said that they are releasing a workstation-class M1X/M2 next year.

The point is that the M1 is already comparable to many workstations.


And yet everyone keeps comparing those and claiming how much faster Air is supposed to be based on a very funny benchmark.

Not sure how power use actually matters when I'm sitting and waiting for things to compile several times a day.


Sure, but his Hackintosh isn't running a laptop chip. 15W X86 CPUs would probably compile that faster than the M1 if the difference from Intel is that small.


Maybe 400W burst with a fast graphics card. Do we have actual measurements from the MBA yet?


Reminds me of the fifth element somehow


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