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What does that mean


I guess what they mean is that the "zoom" would be cyclic, e.g. at the same time the game zoomed at 1x would look like the game zoomed at 101x, zoomed at 2x would look like 102x etc...

Totally different thing, but this makes me think of looping procedural animations, which are achieved by sampling noise on a circle (or walls of a cylinder in a 3d noise space).


…no, it was definitely “HTTPS added/removed here”


It’s not a straw man, it’s accurate in many contexts.


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