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Can you share the name of some of these movies? I'd be interested in checking them out.


Such an approach might also provide a neater solution to the infinite time-slots problem mentioned in the article.


Not true. The verifiability policy only really came into effect in 2006 (https://lists.wikimedia.org/pipermail/wikien-l/2006-July/050...) - five years after Wikipedia started.


I've run into this issue with jeans. They develop holes around the crotch six months after buying a new pair.

A decade ago I'd buy jeans and they'd last years. Unfortunately my waist line has since increased and none of those survivors now fit me.

I started with Levi 511s and -- when they started failing -- moved to Nudie Jeans (2x price) as they offer free repairs. When I tried to get them repaired though I was told there was a six week waiting time which seemed excessive.

Next I went with a local atelier (3x price) figuring if I spent more that would solve the problem but it happened again.


In my experience this means they're fitting wrong and there's undue stress in the place that they're failing. For crotch area specifically, look into Duluth Trading's "Ballroom" pants.

Alternately, the moment you buy new pants, add some iron-on patch reinforcement across the area. A two-dollar giant patch can spread the force out quite a bit and probably double the lifetime of the unreinforced fabric.

But really, a tailor should be able to tell you what's wrong with the fit and how to fix it.


As someone who has also had these issues with the crotch of pants wearing out, I would also suggest trying these options.

It's a combination of stretching and friction. Jeans have it especially bad because they have prominent seams right where the thighs touch, causing an extra large amount of friction. A gusseted crotch (which I believe the Ballroom jeans have) both helps with the stretching and moves the seams around.


In my experience, this often indicates a poorly-fitting cut. If your belt naturally sits below your hips, you'll probably want jeans specifically designed for that.


Have you tried selvedge denim jeans? Try a pair of Uniqlo brand ones for an entry level good value before getting into the more rarefied brands that are even more durable but more expensive.


> selvedge denim jeans

I got these from uniqlo and like them quite a bit but, beware, they're unwashed and will shrink some when first washed so keep that in mind when buying.


I've tried various expensive jean brands and really expensive with custom fitting and none of them lasted longer than the cheap local brand I buy from now. Not only can I get 3 pairs or more for the same money, they do repairs for free if it's their fault or really cheaply if it's my fault.


Bonobos brand jeans have served me well. I highly recommend them.

I too notice the decline in jeans quality. The cheap jeans I had as a kid in the 90’s were nearly indestructible. Sometimes I’d skin my knee but my jeans wouldn’t get a hole…


I switched from jeans to cargo pants for this exact reason a few years ago.


upvote as in "ditto: same solution here, worked great".


I've got several 5-10year old Nudie pairs. Enough of a buffer to get me through 6-12weeks waiting times easily.


It's and old joke but: You can enclose a larger area by having the farmer take 4 pieces of fencing, constructing a square around himself, and defining him to be outside the fence.



My understanding is that the lines don't have the signalling infrastructure required to run trains that close together.


We considered doing something like this on a project once but we had concerns about performance. How much latency does your API proxy add in for responses with thousands of tokens?

Additionally we found that this broke any sort of database indexing. Let's presume that Lyft would need to tokenize the start and end points of journeys (otherwise it would be quite easy to de-anonymise someone) then just doing simple queries like I want to know how many journeys happen in this area either become incredibly slow or you have to have anticipated needing this type of query and providing a non-tokenized "area" field which can be indexed (but is sufficiently coarse not to leak data). Were you able to come up with any sort of solution for this issue?


Mitchell & Webb did a sketch on this over ten years ago: https://www.youtube.com/watch?v=CS9ptA3Ya9E It's worth a listen.


I was going to post this, just be warned anyone who was meant to be working, the Mitchell & Webb "related videos" on YouTube is an incredibly addictive spiral.


I keep thinking of this sketch every time I see this sentiment expressed recently.


Beat me to it.


Just an FYI. In Star Trek at least the warp system works like this: warp-1 is the speed of light and it then increases exponentially with warp-10 being infinite velocity.

Source: http://memory-alpha.wikia.com/wiki/Warp_factor


> it then increases exponentially with warp-10 being infinite velocity

No, no, no. That was only in the Voyager episode Threshold. It is widely regarded as one of the worst Voyager episodes, and the entire plot of that episode doesn't make any sense. There are questions of if this episode is even canon.

In any event, there are other Star Trek episodes where warp 10 is not a hard limit. All Good Things has ships traveling at Warp 13. The Kelvans modified the TOS Enterprise to travel at Warp 11. Even within Voyager, transwarp conduits allow for travel faster than whatever warp 10 would be if you disregard Threshold.

Warp 10 is not infinite velocity. It's just a line in a terribly written episode.


No, it is actually (mostly) correct. In ST:TNG they redefined the definition such that it is infinite. It was documented in the Star Trek: The Next Generation Technical Manual, which was published in 1991 and was written by the technical advisors for the series, who based it if the internal series technical bibles[1]. This was a distinct change from the original TOS which they never explained or formally retconned, but for all the series in that era it holds.

That was the standard scale used ST:TNG, ST:DS9, and ST:VOY with the notable exception of All Good Things. Obviously the point was to convey to the audience "Hey look, in the future things go much faster." Unfortunately they had originally chosen a scale that doesn't make that obvious to most viewers (it is not intuitively obvious that Warp 9.999 is substantially faster than Warp 9.99[2]). At a practical level it also very inconvenient to have a speed scale where all of the speeds share the same prefix (IOW, it is much easier for the captain to call out "Warp 9" and "Warp 12" then it is is to call out "Warp 9.99" and "Warp 9.999."

I choose to believe that the in the All Good Things timeline that once Federation started building ships that consistently exceeded 9.9 they came up with a modified scale that had better resolution and was easier to use, but that doesn't change the fact that Threshold (despite being terrible) is actually consistent with the existing source content and All Good Tings is not.

1: http://memory-alpha.wikia.com/wiki/Star_Trek:_The_Next_Gener... 2: http://memory-alpha.wikia.com/wiki/Warp_factor


The TNG technical manual set warp 10 as infinite speed, and recalibrated the scale (so that warp 9 for the Enterprise-D was far faster than warp 9 of the original enterprise.

Presumably in the alternate future in AGT they had recalibrated the scale again (probably as warp 9.975 is a mouthful, 9.9954 would be a right pain)


repeats Threshold was all a dream, Threshold was all a dream


Doesn't sound exponential to me!


Ha good point. Should have said hyperbolic growth.


If memory serves me right, Warp speeds are x^3 faster for each step. Warp 1 is 3x faster than light, Warp 2 is 27x faster, etc


It actually varies from series to series: https://en.wikipedia.org/wiki/Warp_drive#Warp_velocities


Warp speeds in Star Trek are as fast as the plot of that particular episode demands.


But... can it make the Kessel Run in less than twelve parsecs?


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