Not in my case. My company hasn't allowed me to settle into a steady type of work/language/stack. I used to be an expert in other systems/tech, but they outsourced and downsized those. So now I'm always working on different languages/systems/etc. I'm basically an entry level with 10 years experience and an MS who gets a bad rating because I'm slow.
I can relate, although I have fewer years of experience. I've switched from one sub software industry to another. My past experience is not valued or at least doesn't count as much. Which I understand. Small and medium companies want a person who knows their stack and who needs only a few weeks to adjust to the company but not someone who needs a full month or so of study to learn their stack. There isn't a lot of demand for generalists in my experience, which again is understandable.
I guess my point is that one has to think carefully about their career path and what they want to do beyond "Write code and build stuff".
That's the thing. I think they purposely make people a jack of all trades so it's more difficult to leave (everyone wants an expert). I don't really have any options to leave (put in a few resumes, had an interview, but my location sucks for decent IT jobs).
Yes. When I was very inexperienced I still remember being interviewed by an extremely big dog in the open-source world (he was VP of engineering at a very successful startup). I was probably about a 3/10 in terms of quality of interview answers, and unsurprisingly didn't get the job.
Despite that, he still managed to make me feel good about the whole experience. At some points in the interview where I was close/slightly off he'd first coax "that's quite similar to X or Y, don't you think?" then if that didn't work he'd coach "here's how X works, elegant explanation, ok, let's talk about Y".
I remember this vividly years later with a smile. Just like I remember all the negative experiences where people were dismissive or ghosted.
I agree that ending an interview early is a no-go. However if it's an onsite/process with multiple interviews, I think the fairest approach (and I've done this in the past) is to manage expectations ahead of time that the full interview sequence only happens if you pass each one.
This way you don't waste the candidate or your time if it's clearly a no after interview 1. They feel a bit bad because they obviously didn't pass, but if you've communicated ahead of time it's not a rug-pull.
Timing matters. The latest generation of VR headsets are incredible. I feel like this point matters, the same way that Netflix needing broadband to be fast enough to stream video mattered.
People don't want to put things on their head, no matter how great the visual quality might be. We couldn't even get them to put on glasses for 3D TVs.
Glib but true. Wireless Vs. non-wireless is apples vs. oranges, now that I've experienced apples I want apples and Valve is only currently selling oranges.
Plus you're comparing a "good enough" $300 device to a superior but cost prohibitive $1K device. I feel like people who compare a Valve Index to a Quest really don't get what makes Quest uniquely good to its audience currently.
Nobody is denying that the Index is technologically superior across the board, what I am saying is that the measures we're using are completely different. I consider the Steam Deck a closer comparison than the Index for example.
Theres more than 2 VR headsets, Quest and Index, available at the moment. Just have a brief look.
https://www.vr-compare.com/
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Eg. If you want wireless one like the quest, the HTC Vive Focus or HTC Vive Focus plus have similar specs to quest 2.. they can play games by themselves without a pc and are wireless
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If you have a pc and want higher resolution / framerate like the index then DecaGear and HP Reverb G2 look good.
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I would not get a quest cus of fb, and apparently atm the build quality of index is atrocious.
I've dropped mine, walked in to objects several times. Had the light house trackers fall from a distance and ripped the DP plug out of its port. I've had no issue with the quality; actually been quite impressed.
There's a few VR reviews on YouTube. Many things break for a lot of the user base. One reviewer has been through three headsets and a bunch of controllers. The RMA process is good.
Well let's get some edumacation goin here, you can be wireless.
Tracking is night and day on a vive vs. fb trash device. Are you really running around with a vr headset on? No, you mostly stay in one area and usually the same one. My vive pro not only has insanely good tracking. The video is amazing and the tracking, you can't say enough good things about it.
Vive costs more because it's that much better. So while I'd buy the facebook trash costs less, that's the only reason to get one. Not even imo, fact.
You replied to the wrong post. My post was a response to one comparing the Quest to the Valve Index, whereas your post is seemingly something about Quest Vs. Vive Pro.
Although regardless of who you were trying to respond to, comes across likely ruder than you intended just fyi.
It looks like Valve is making their own standalone VR headset ,and made Steam Deck along the way to meet minimal amount of orders for custom chip. The chip can deliver 2.5 TFlops if it's clocked like other RDNA2 GPUs, it's almost 2x of Quest 2 GPU performance. Not sure about price though, it will be definitely higher than 300$ of heavily subsidized Quest 2, and I think price will be closer to current "Oculus for Business" offering, which is 800$. Not sure how it will compete with project Cambria.
There is, but it's not even close to being here yet so I don't know why everyone keeps bringing up. Meta's Cambria will be released before Valve's wireless headset.
I sort of have a hard time dishing out $999 for a Index but I’m also in the same boat regarding FB. I don’t want anything to do with them. Even though they have all my information from back in the day when I used it.
I wouldn't count them off that easily. Valve is making their own autonomous headset, should be out next year. It will be more expensive, yes. But it will be faster and it will be full blown Linux PC with access to whole library of PC games. Might be very competitive(still will lag in units sold though, but mostly due to supply constraints). Any you shouldn't forget that Sony is still on the market(autonomous PSVR is not out of the question) and Apple is making their own headset.
I doubt Facebook's name change is driven by the last few weeks of bad PR. The relevant model seems Google's change to Alphabet, which wasn't driven at all by an attempt to flee the negative associations with their previous name.
I agree Zuckerberg had probably been thinking about it, particularly since Snow Crash is assigned reading for some of his employees.
It seems, though, that the timeline was moved up dramatically to both distract from other Facebook-related news, and to escape from the toxic branding that is Facebook at this point.
Switching to a name which is already a common english word with many uses, seems like an attempt to make future criticism more confusing, as well.
You're a Ghot damn American patriot! Thank you for not giving Facebook money, glad to hear there are other ethical people with at least half an eye open.
I'd upvote this a billion times but once will have to do ;)
The key thing to understand is it is a sales-led motion. As much as a lot of HN is not a fan of sales people, it is necessary for any buying process where there are multiple stakeholders involved. As much as I'd like for individual product managers to decide to adopt Amplitude, the reality is it needs the signoff of a full team to implement and adopt. What I have found is that product-led sales people are much more successful than other types of sellers at Amplitude.
There's a lot of ways people find us: events, online search for our content, our free plan, partners, customer referrals. We're still figuring this out as we scale!
Very true. This is one of the amazing things about Stripe support. They are the only large company where the first person you talk to actually has a clue
One thing I've been impressed by is that Chewy has no phone tree. It's direct dial to a human who actually can help with most issues. Apparently their reps commonly get mistaken for phone trees out of instinct.
Interesting. I've had the opposite experience. Stripe is my favorite company, and I look to them constantly as inspiration for how to do things in my business, but their support is comically bad -- wrong, clueless, and, in some cases, actively misleading.
The developer chat room is awesome and helpful. Maybe that's what you're talking about?