Godot currently doesn't even have good support for things like in-app purchases for iOS/Android. No one is willing to work on stuff like that for free/open-source fun.
I think the big moat is that for studios, games are so risky to make, that there's no reason to take on tech risk by possibly running into issues like this. You know Unity will work for basically any non AAA game you want to make.
The iOS one is unmaintained and has been for a while (it still doesn't officially support Godot 4.x). Supposedly it should be maintained again by EOY but we've yet to see any progress on it.
Maintaining this yourself is trivial. We sell IAPS on Android, iOS, Steam & XSolla in the Godot game engine. Android and iOS are the easiest. This is really, really minor stuff we're talking about here.
Just going to comment this exact thing. You can achieve the same as any of these glorified SD wrappers with custom loras from civitai and controlnet, but animation which is crucial to any 2d based game (outside of a few genres like puzzle / card games) is non-existent.
Biggest question: How much of OpenAI's IP do they get to access at Microsoft? (and perhaps take with them to whatever new startup they would obviously found after?)
It's hard. I'm instinctively inclined to believe this story, but from first principles, why should I trust that Axios has adequately vetted this source? All I know about them is that lots of people in my circles send me their articles, I've never seen or conducted a review of their journalistic practices.
Obviously thinking about it this way would cause me to miss or disbelieve a lot of true stories, but it doesn't seem right to say I should trust every outlet I see widely posted either.
I know what it means and I agree it's probably an exec. The issue is that the premise - "Microsoft Corporation didn't know thing X at point in time Y" - is essentially unverifiable gossip, yet is presented here as fact
> I really don't think they need to build any more of a brand.
Brand-building is an ongoing process. You'll notice even the most recognized brands on earth, like Apple and Coca-Cola, are still working on building their brand.