Apple probably made a mistake and needs to adjust their policy. Steam deliberately did this because of that mistake. Apple didn't intentionally ban a civil war game for PR, they enacted an oversleeping policy that resulted in controversy for this game.
It seems like steam deliberately did this to thumb their nose at the situation.
Why is this a mistake? And not just policy as well? Or is it because Apple tests boundaries and backpedals when necessary and call it a mistake afterwards?
Well, how would you solve the task assigned to you: "remove all the apps in the App Store that contain this flag"
Do you look at every single result and scrutinize it? Oh and this needs to be done now, as in yesterday.
It's definitely plausible that they did not review each and every decision.
Maybe too their policy is against historical images as well. No exceptions. We don't know.
People love to hate on the App Store. This displaced game found a home on steam and they even boosted it up. Was this for the right reasons because it's truly a great game or was this a marketing stunt to show off their lack of censorship?
It's slightly distasteful regarding this polarizing topic. I applaud their bravery if it is anti censorship, but I sincerely doubt the cause is that noble.
For all the 'south will rise again' talk, there's no actual chance of a national split in the foreseeable future. The civil war is 150 years old, and quite dead.
> It seems like steam deliberately did this to thumb their nose at the situation.
Was this deliberate? Or did some algorithm pick up that the game was "popular" (increased visits to Steam page, mentions on social media, etc) and automatically bump it up the promotion queue as a result?
Is it a good game? That's all that matters. Maybe it's great, I personally don't know. I'll give the benefit of the doubt here that the featured algorithm uses controversy as a metric.
The problem is very clear when you read it carefully. Which is also one of the skills its trying to tease out. It is rated as a 5 out of 5 being the most difficult.
So after a less than 5 year old grows up, why would they switch to a more antiquated form of search? They now have a level of expectation that voice search works and when it doesn't the software sucks.
Furthermore, simply the act of publishing this paper likely caused our time line to shift to a point where future travelers are privvy to automated methods to detect their presence in the past.
It seems like steam deliberately did this to thumb their nose at the situation.