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Absolute travesty to view that video via YouTube though, as the compression destroys the frames when there are hundreds of colorful balls in view.

Anyone know of an alternative source, ideally without the typical internet-friendly/heavy compression?



The problem is not "1080p vs 4K on YouTube" but using YouTube at all for quality video. It's always been bad on YouTube, but videos like this make it extra obvious. For example, this shot: https://i.imgur.com/NRT0AOW.jpeg even in 4K it looks horrible, because of the compression YouTube does even to 4K.

I've tried finding some better version (not on YouTube) but been unable to, maybe it is lost to the passage of time.


The description of that higher quality upload says they sourced it from a retail demo disk, that's probably the best quality version in the wild. Maybe there's a direct rip of that disk on archive.org somewhere? Otherwise someone could ask them to upload their copy if they still have it.


Blu-ray was just getting started in 2005, and Bravia TVs were 1366x768[1], so the demo disk is likely a DVD. I think someone would have to persuade Sony to remaster their original film, or release it to an archivist.

[1] https://en.wikipedia.org/wiki/List_of_Sony_Bravia_television...


> that's probably the best quality version in the wild

Probably not, would be my guess. Uploading the very same source video to somewhere else than YouTube (and ideally a place that doesn't do heavy compression at all) would lead to an higher quality version easily, someone somewhere must have done just that.


That's what I meant, that the source video for that YouTube upload is probably the best version out there, as you say the second-hand re-encoded version served by YouTube is inferior. I didn't word that clearly, sorry.


Try pulling different codec versions from YouTube? Maybe it got upped to Vimeo or something before? Also YouTube got rid of some resolution options a couple years back and that kinda adds to the problem of compression-rot of sorts.


There's a 2010 copy taken from iTV on Vimeo: https://vimeo.com/14504562

Similar but slightly larger file from henry.tv at https://vimeo.com/293364002

The high-quality extended version Sony originally published at bravia-advert.com/includes/vid/bravia_150_sec_high.mov was 700x394 apparently.


> that kinda adds to the problem of compression-rot of sorts

I dunno, when even the 4K version (offered by YouTube) shows the very same compression artifacts on a 4K modern TV, then I kind of feel like you screwed up. At least from the perspective of a viewer, of course from the perspective of the business that saves a lot of money from it.


Something's a bit wrong with the colour on that though - it looks really oversaturated.


The high contrast edges of foliage breaks it too. It seems like a release from the original source would be very doable. And maybe other versions exist if it was considered for (and won) various awards. And the initial Sky broadcast may have been high quality too?


Tagging onto this, curious if anyone has preferred AI-based 1080 -> 4k+ upscale workflows.


The same problem with confetti and snow in videos, due to compression:

<https://tensorpix.ai/blog/video-compression-snow-confetti>

Video compression functions best where little of the shot changes frame-to-frame. This is also why rapid-cut video performs poorly online.


I watched it, it's not so bad. Anyway, it's not like TV doesn't use compression, and back then it was more primitive MPEG-2.


This was a commercial produced for European television in 2005. Barely anyone even had an HDTV back then. I certainly saw it in standard definition when it aired.


Absolutely with you on the last point, but the Subway Surfers mentioned in this Article is a mobile game which has been around since 2012 - they don't splice in videos with actual subway surfing. Not that that changes much about the article in general^^


What a relief.

Thanks for the correction.

I legitimately tried to watch the linked vids multiple times, but the social media site where they are located kept booting me to install their app.

I even tried searching for reuploads to other, more open, social media, but was unable to find the same teacher.


Try this in your local vim: set rnu

Really handy for relative movements like 5j or 12k :)


FYI the fingerprint sensor problem has since been fixed and I can now use it again without trouble for banking apps and the like. (Although I'm on a Fairphone 3+) Still holding up fairly well in 2024, even if it's a bit slow at times.


DCSS = Dungeon Crawl Stone Soup

ADoM = Ancient Domains of Mystery

Cataclysm DDA = Cataclysm Dark Days Ahead

I swear I didn't make the first one up ;) Edit: ah well, you got your answer already^^


"Stone Soup" refers to the Stone Soup folk story, where people contribute their supplies to make a great soup for everyone (it is developed by many people who contribute to the open-source project started by Linley Henzell as Linley's Dungeon Crawl).

Still a better name than NetHack (which is not a game about hacking networks... "Net" just refers to collaboration over net to improve the game Hack). There is also BrogueCE ("Brogue Community Edition").


That was probably supposed to be a pun - you're both on the same side here :)


Skateboarding!

It's a bit hard to find time for it during a workday, but sometimes I just have the urge to get moving and trade lunch with my colleagues for some time on the board. A really nice change of pace, and I can usually think much better after getting some movement in, even if it's just some light cruising.

I'd still like to have another hobby which I can do during the winter, and maybe even while commuting. Maybe I should take up something like knitting, or any other craft which can be done during short downtimes.


It's never too late to start. At the beginning you should really focus on trying some things that keep your attention.

(For me that was programming games - incredibly crufty ones, but seeing thing move on my screen got me really excited and got me to understand)

Personally, that was javascript for me - mostly because you can do stuff with it in any browser you want. Lua[0] is also a great language for beginners, and I'm still using it for game development[1] and general scripting/fun stuff.

I just don't want to turn this into a hella long comment, so I'll wrap it up; but I could talk about the first steps you could take for hours :)

If you want to ask me anything on how to get started, just shoot me a mail under info@(my username here).com I'd be super happy to help :)

[0]https://www.lua.org/ [1]https://love2d.org/


Thank you


This is the same type of screen used as in the pebble smartwatches[0], right?

Honestly, I wonder why that technology hasn't been used for anything like the Thinkpad in the video - I'd love to have such a device!

[0] https://en.wikipedia.org/wiki/Pebble_(watch)#Hardware


No, the Pebble used a Sharp Memory LCD, a different transflective technology. It can only do greyscale while pixelQi uses prisms to separate the colors. That's why you get color with backlight and greyscale out in the sun.


> It can only do greyscale

Eh? My Pebble Time has a color screen, and it sure is transflective.


The pebble time has a display like an old Game Boy Color


I can speak only for the Pebble Time Steel, but it is leaps and bounds better than the gameboy color.

I would kill for an equivalent display in a laptop - saturated colours and eink readability in direct sunlight with 30hz refresh


And so does Pixel Qi. They're both LCD, after all.


"transflective" is just a broad description of displays which take in light and reflect it back, implementations and drawbacks vary.


The most plausible explanation is that the tech is patented to such a degree that producing this kind of solutions is just not economically viable.


Always with this excuse, but I really doubt it. There's just a million manufacturers of this or technology similar to this. Many of them have failed and people usually would only notice and care _after_ they failed.


Considering how long ago the OLPC project was, hopefully the patents are running out soon.


Patents aren't the main problem here; the lower refresh rate and resolution mean not many people want it.

Fewer people wanting it means lower economy of scale and higher prices, which means even fewer still.


The most plausible explanation is that it's expensive because there's no economy economy of scale, and that there's no economy of scale because people don't want to pay extra for a worse quality screen even if it has a slightly better battery life.


To add to that - if you prefer writing the body of the post itself in markdown, and write in VIM, here's a little snippet that might help:

:%!markdown_py

where markdown_py is your markdown-to-html tool of choice. This will take the whole buffer and turn it into HTML; Otherwise, just select what you want transformed in visual mode, press : and go use it like this:

:'<,'>!markdown_py

Just felt the need to share - any command line utility can be used in VIM :)

(Emacs, VSCode and other editor-using people feel free to chime in, I'm sure there's lots of cool approaches to this)


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