"Defaulting on all Euro debts, exiting Europe, bankrupting the banks, issuing a new currency is a viable solution. Yes it's a horrible hang over to live through but it means removing the horrendous debt burden for the next 50 years."
If they do not tend the root of the problems, they might as well do this every 50 years. Things like 14th month payments (while it was a thing) or tax evasions that could reach industrial levels on their own will make things hard, even without the IMF or EU interfering.
Also note the dates: Tomb Raider's TressFX happened in 2013 while Crysis 2 and the 'flat-surface tessellation' happened in 2011 (with Patch 1.8 I believe).
"It's just an extension of the systemic AMD problem: they [very likely] have the best hardware but their Windows drivers are horrific and not only do they not have developer support; they actually play the victim because others take the initiative."
Like how a Project Cars developer or spokesman claimed that AMD did not help for months only to be completely disputed later on? Also, ask Kepler owners about their current driver support in recent titles. They are not happy.
"NVIDIA set out to optimize the game as best as they could for their hardware."
AMD helped optimise several titles that worked just as well on NVidia (excep that one Tomb Raider fiasco, what was solvable doe to the openly available TressFX code. Can we say the same about hairworks?). But somehow many NVidia titles are optimised in a fancy way that always hits hard on AMD cards (Crisis 2 and Batman AA come in as uncovered examples).
"AMD didn't set out to do anything: once again they sabotaged themselves by not getting involved."
That is true, but I like to believe that if a group can solve a whole class of problems with a new language, that means they can spend more time and effort on other types of security problems.