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Hard to waste any time reading about AI because it's likely written by AI. But then I probably shouldn't read anything written past 2022.


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Good whittling project then.


If each movement is broken into a piecemeal function, then a non-standard piece could be assembled, such as a piece that moves like a knight in 3 directions and a bishop northwest and southwest.


8 squares or 8 Ls to show all liberties. One L symbolically.


I have an overgrown dice pip renderer, so I made the rook "+", knight "L", bishop 4-gram, queen 8-gram, king octagon, and pawn a trapezoid (just to suggest movement direction). https://vezquex.github.io/clock/chess/


I've gotten so used to 2D knights that it annoys me when people face them forward on a 3D board.


There are flat chess pieces that have the traditional 2D symbols on top. Another question is whether anyone makes 3D knight pieces that are designed to lay flat on the board. Such pieces would fit a "Godfather" themed chess set rather well...


You could put each piece on a square base that must remain aligned with the board.


Yes, the knight is up to 8 squares in a 5x5 grid. https://github.com/vezquex/chess/blob/master/src/game/piece/...


After dying 20 times, I finally picked up the sword with C. But my hand cannot reliably press WASDC+Space.

I know that we think of Shift as a modifier key, but for games it's actually a more practical action key, along with E and Q.


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