That said, we're building consumer-facing apps where long-term stability is critical. Our goal is to build once and run on any platform, across versions. Most consumers are already tied to existing platforms that provide services we can't easily replicate, which makes development of apps in a new OS or In a OS look like environment is a tough sell.
I joked. You should use Java. Few companies have the resources to duplicate Java and the JVM in a reasonable time. At this point Java and the JVM have three decades and tens of thousands of developers backing them up.
Java apps are easy to decompile and API details will be accessed. Because of decompilation of source code other companies can easily repack our codes and change the brand.
I did same hack and rebranded then sold. That's the main concern. Anyways, we are thinking to go with system WebViews. It's still interpreted but requires some hard time.
1) In remote, The server will provide chunks of data. Each chunk has predefined length.
Even in Text format you have to identify each chunks to process. `Transfer-Encoding: chunked` HTTP header for example.
> No local streaming in remote computer.
2) In local storage system you can stream any length of data from Storage Drive to RAM
Downloading:
1) In remote, The client will request chunks of data. You can request any length.
You don't need to identify the chunks. You can append the downloaded data without any process.
> There is Local streaming. The remote computer actually streams data from it's storage to RAM.
2) In local copying from peripheral device is also called Downloading. I've seen Downloading label in micro-controller burner.
Presenting, Storing or Deleting the either one data is your choice. Not only stream; also you can watch, listen, read the downloaded content also without storing it into actual drive or without finishing the download. It's all actions nothing to do with techniques behind the terms.