1. | | D.B. Cooper (wikipedia.org) |
| 6 points by nice_byte 47 days ago | past |
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2. | | Vulkan Synchronization Made Easy [video] (youtube.com) |
| 2 points by nice_byte on March 3, 2024 | past |
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3. | | Generic dynamic array in 60 lines of C (gist.github.com) |
| 91 points by nice_byte on Feb 28, 2023 | past | 104 comments |
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4. | | Let’s Learn x86-64 Assembly: Part 0 – Setup and First Steps (gpfault.net) |
| 180 points by nice_byte on Aug 18, 2020 | past | 38 comments |
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5. | | Metaprogramming in Flat Assembler (gpfault.net) |
| 2 points by nice_byte on April 27, 2020 | past |
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6. | | Metaprogramming in Flat Assembler (gpfault.net) |
| 90 points by nice_byte on April 26, 2020 | past | 5 comments |
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7. | | Let's Learn x86-64 Assembly Part 0 – Setup and First Steps (gpfault.net) |
| 8 points by nice_byte on April 21, 2020 | past |
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8. | | Parametric L-System Sandbox (gpfault.net) |
| 1 point by nice_byte on Aug 1, 2019 | past |
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9. | | Emulating Command Buffers in OpenGL – Part 2 (gpfault.net) |
| 1 point by nice_byte on Feb 12, 2019 | past |
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10. | | Project Stream (blog.google) |
| 30 points by nice_byte on Oct 1, 2018 | past | 8 comments |
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11. | | Dissecting a Shader Quine (gpfault.net) |
| 71 points by nice_byte on Aug 15, 2018 | past | 12 comments |
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12. | | Superformula (gpfault.net) |
| 2 points by nice_byte on June 21, 2018 | past |
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13. | | Type-safe Bitmasks in C++ (gpfault.net) |
| 97 points by nice_byte on June 13, 2018 | past | 40 comments |
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14. | | Generating Trees and Other Interesting Shapes with L-Systems (gpfault.net) |
| 1 point by nice_byte on June 1, 2018 | past |
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15. | | GPU-Accelerated Particles with WebGL 2 (gpfault.net) |
| 5 points by nice_byte on Oct 29, 2017 | past |
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16. | | GPU-Accelerated Particles with WebGL 2 (gpfault.net) |
| 2 points by nice_byte on July 19, 2017 | past |
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17. | | My Gripes with WebGL (gpfault.net) |
| 5 points by nice_byte on July 15, 2017 | past |
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18. | | In Praise of Drop-In Libraries (gpfault.net) |
| 2 points by nice_byte on April 20, 2017 | past |
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19. | | Using Perlin Noise to Generate 2D Terrain and Water (gpfault.net) |
| 3 points by nice_byte on Jan 4, 2017 | past |
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20. | | Mapping Types to Values (in C++) (gpfault.net) |
| 1 point by nice_byte on Jan 2, 2017 | past | 3 comments |
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21. | | Rendering the Mandelbrot Set with WebGL (gpfault.net) |
| 3 points by nice_byte on Oct 19, 2016 | past |
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22. | | Rendering the Mandelbrot Set with WebGL (gpfault.net) |
| 4 points by nice_byte on Sept 28, 2016 | past |
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23. | | Android Studio 2.2 (android-developers.blogspot.com) |
| 2 points by nice_byte on Sept 19, 2016 | past | 1 comment |
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24. | | My Most Important Project Was a Bytecode Interpreter (gpfault.net) |
| 4 points by nice_byte on Sept 19, 2016 | past |
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25. | | Google Spaces (spaces.google.com) |
| 5 points by nice_byte on May 18, 2016 | past | 1 comment |
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26. | | Dependency Injection in C++ Using Variadic Templates (gpfault.net) |
| 4 points by nice_byte on Sept 11, 2015 | past |
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27. | | Mapping Types to Values (in C++) (gpfault.net) |
| 4 points by nice_byte on Sept 4, 2015 | past |
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28. | | Writing comments about pointer ownership (gpfault.net) |
| 42 points by nice_byte on Aug 23, 2015 | past | 39 comments |
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