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Watched several times, amazing stuff.

Had flashbacks to playing Jupiter Landing on the C64!

https://en.m.wikipedia.org/wiki/Jupiter_Lander

Edit: SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing.



> SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing.

They did: https://starshipthegame.spacex.com/


I succeeded with a High Score of -287!


> Edit: SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing.

there is, it was discussed in the FAA thread.

https://news.ycombinator.com/item?id=41821220


This is a pretty fun game. Not so easy. Good job to the creator for having added some mechanics that make it work.


This one is not from SpaceX, but gives way more fun: https://mechazilla.io/


That's great, really shows how they are "threading a needle" on the control side of things.


Shameless plug for my own project with a similar bent - write your own lunar lander autopilot in browser

lunar.unnecessarymodification.com


Very cool :) I got a good enough score in the basic scenario by playing around a bit but it would be cool if you could link some kind of tutorial (e.g. to a digital PID video or something like that).


very fun got 51! with fuel limit + mass enabled.


so now managed to save 63% fuel, but score doesn't seem to take this into account (still 51)..




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