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Supported platforms from the repo README:

  - Metal 2+
  - OpenGL 2.x (requires GL_ARB_framebuffer_object)
  - OpenGL 3.1+
  - OpenGL ES 2.0+
  - Vulkan 1.1 (requires VK_KHR_buffer_device_address and VK_EXT_descriptor_indexing)
  - WebGL 2.0


But not in the linked article.

“It supports various graphics APIs, such as OpenGL®, OpenGL ES™, WebGL™, and Vulkan®”

Seems strange that’s missing from one and showing in the other.




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