You know no-one is forcing you to play CS in your browser, right? Why is it so offensive to you that this exists and someone else is finding joy in playing it? Why does HN love to rag on web technologies so much?
I simply stated that downloading dozens of gigabytes from a link is far from ideal. You also lose performance, features, community, and everything a place like Steam gives you.
> Why does HN love to rag on web technologies so much?
HN is quite pro-web and there are dozens of startups based on the web.
Nevertheless, my counter is: why does "the web" try to recreate existing technologies and operating systems?
> Nevertheless, my counter is: why does "the web" try to recreate existing technologies and operating systems?
Why not? Why is it so offensive to you? You know you can just ignore it and move on, right? You don't have to be an asshole and shit on everything you see.
I mean, before Steam this was basically the state of gaming. No community, limited features, spotty performance. This is just teething issues. There is no reason a platform like Stadia can't work in the future as these things get better.
And, in terms of downloading gigs from afar, you're already doing that, but instead of being able to play games while downloading you have to wait to download 60gb of COD updates, consume your entire PS4 drive with a single game. And while that is happening, you're just sitting there not using your PS4 because opening another application pauses the download.
We are starting to see more cross platform support for games between PS4, XBO, and PC. But older games won't ever support cross platform between Windows, OSX, and *Nix. A browser port could easily change that.
> Why does "the web" try to recreate existing technologies and operating systems?
It's the same trend we've had since basically the dawn of computers. We move things into deeper abstraction layers. Why is this an issue in your opinion? Isn't more options better? Isn't ideal to adapt old concepts to new implementations? At the very least does it not provide potential educational value?
> I mean, before Steam this was basically the state of gaming. No community, limited features, spotty performance.
That makes no sense. Before Steam there were many gaming online communities, all games were native and were marvels of technology for the time, etc.
> There is no reason a platform like Stadia can't work in the future as these things get better.
Stadia does not run games on web tech. Quite the opposite. They are native Linux Vulkan binaries.
> you're already doing that
There is a big difference between downloading a game once vs every time.
If you mention offline web storage, that is exactly the same solution as Steam and others do. A good example of the web reinventing the wheel.
> consume your entire PS4 drive with a single game
Not the case with a PC with terabytes of space.
> you're just sitting there not using your PS4
Not the case with Steam/PC.
> We are starting to see more cross platform support for games between PS4, XBO, and PC. But older games won't ever support cross platform between Windows, OSX, and Nix.
That has nothing to do with technology. It is a matter of licensing, finances and support.
The overwhelming majority of games use engines which target all platforms, from PC to mobile to console.
> A browser port could easily change that.
No, because it has nothing to do with technical issues.
> Why is this an issue in your opinion?
I have never claimed it is an issue.
> Isn't ideal to adapt old concepts to new implementations?
A new implementation does not imply a better implementation.
The average non-technical person isn't installing unsigned software on Mac or Windows, and the average person isn't using Linux at all so it's not worth considering in this conversation.
For all intents and purposes, approved windows applications and mac app store apps are what they get.