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I'd take the opposite stance. Where's the critical thinking from the people who've drunk the VR kool-aid.

I know not a single person that has 9x9 to 12x12 sq ft of space to dedicate to room scale VR.

On top of that, having played many of the games I can t imagine playing them for more than 15-20 minutes at a time. They're tiring. I can play a game I'm really into for 8-12 hours in one day for 4-5 days straight but I can't imagine that in VR at all

I think there is potential as a tool. 3d modeling inside VR could be a 10x or 100x time saver. But, mass market entertainment seems very very unlikely.




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