|  | The Future of League's Engine (riotgames.com) | 
 | 1 point by aryeila on Sept 24, 2019  | past | 
|
 |  | Supercharging Data Delivery: The New League Patcher (riotgames.com) | 
 | 1 point by evo_9 on Aug 2, 2019  | past | 
|
 |  | The New League of Legends Patcher (riotgames.com) | 
 | 1 point by markdog12 on Aug 2, 2019  | past | 
|
 |  | Supercharging Data Delivery: The New League Patcher (riotgames.com) | 
 | 3 points by aryeila on July 30, 2019  | past | 
|
 |  | The Riot Games API: Transforms (riotgames.com) | 
 | 3 points by edroche on July 10, 2019  | past | 
|
 |  |  [dupe] Riot's Approach to Anti-Cheat (2018) (riotgames.com) | 
 | 2 points by Liriel on June 15, 2019  | past | 1 comment | 
|
 |  | Better Apps with React Server-Side Rendering (riotgames.com) | 
 | 2 points by joeyespo on May 29, 2019  | past | 
|
 |  | Stocking Your Shop with Data Science (riotgames.com) | 
 | 1 point by aryeila on May 1, 2019  | past | 
|
 |  | Riot Games Bug Blog (riotgames.com) | 
 | 4 points by aryeila on March 26, 2019  | past | 
|
 |  | Using Perforce in a Complex Jenkins Pipeline (riotgames.com) | 
 | 3 points by pplonski86 on Jan 29, 2019  | past | 
|
 |  | Profiling: the case of the missing milliseconds (riotgames.com) | 
 | 1 point by fanf2 on Nov 7, 2018  | past | 
|
 |  | Profiling: The Case of the Missing Milliseconds (riotgames.com) | 
 | 12 points by edroche on Oct 30, 2018  | past | 
|
 |  | Cleaning up data debt in League of Legends (riotgames.com) | 
 | 2 points by bdz on Sept 26, 2018  | past | 
|
 |  | Riot Games Engineering – Cleaning Up Data Debt in League (riotgames.com) | 
 | 3 points by zachruss92 on Sept 25, 2018  | past | 
|
 |  | Welcoming Frances Frei to Riot’s D&I and Culture Strike Team (riotgames.com) | 
 | 1 point by Impossible on Sept 12, 2018  | past | 
|
 |  | Riot's First Steps Forward (riotgames.com) | 
 | 2 points by nachi on Aug 29, 2018  | past | 
|
 |  | Riot Games Approach to Anti-Cheat (riotgames.com) | 
 | 557 points by cammm on July 17, 2018  | past | 399 comments | 
|
 |  | Revisiting Docker and Jenkins (riotgames.com) | 
 | 3 points by yarapavan on June 17, 2018  | past | 
|
 |  | Determinism in League of Legends: Fixing Divergences (riotgames.com) | 
 | 1 point by mpweiher on June 8, 2018  | past | 
|
 |  | Revisiting Docker and Jenkins (riotgames.com) | 
 | 1 point by grzm on June 7, 2018  | past | 
|
 |  | Determinism in League of Legends: Fixing Divergences (riotgames.com) | 
 | 3 points by cammm on May 2, 2018  | past | 
|
 |  | A Taxonomy of Technical Debt (riotgames.com) | 
 | 711 points by edroche on April 11, 2018  | past | 113 comments | 
|
 |  | A Taxonomy of Tech Debt (riotgames.com) | 
 | 9 points by ingve on April 10, 2018  | past | 
|
 |  | Animation in the League of Legends client (riotgames.com) | 
 | 2 points by throwaway899 on March 21, 2018  | past | 
|
 |  | Profiling: SIMD and Data Ordering benefits (riotgames.com) | 
 | 2 points by rumdz on March 14, 2018  | past | 
|
 |  | Riot Games Engineering: Profiling and Optimizing League of Legends (riotgames.com) | 
 | 5 points by corysama on March 13, 2018  | past | 
|
 |  | Under the Hood of the League Client's Hextech UI (riotgames.com) | 
 | 1 point by _zhqs on March 1, 2018  | past | 
|
 |  | Riot Developer Portal (riotgames.com) | 
 | 1 point by gregorymichael on Feb 28, 2018  | past | 
|
 |  | Debugging Titles (riotgames.com) | 
 | 2 points by fagnerbrack on Feb 8, 2018  | past | 
|
 |  | Profiling: Measurement and Analysis (from Riot Games) (riotgames.com) | 
 | 2 points by Senlaar on Feb 6, 2018  | past | 
|
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 | More |