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The Future of League's Engine (riotgames.com)
1 point by aryeila on Sept 24, 2019 | past
Supercharging Data Delivery: The New League Patcher (riotgames.com)
1 point by evo_9 on Aug 2, 2019 | past
The New League of Legends Patcher (riotgames.com)
1 point by markdog12 on Aug 2, 2019 | past
Supercharging Data Delivery: The New League Patcher (riotgames.com)
3 points by aryeila on July 30, 2019 | past
The Riot Games API: Transforms (riotgames.com)
3 points by edroche on July 10, 2019 | past
[dupe] Riot's Approach to Anti-Cheat (2018) (riotgames.com)
2 points by Liriel on June 15, 2019 | past | 1 comment
Better Apps with React Server-Side Rendering (riotgames.com)
2 points by joeyespo on May 29, 2019 | past
Stocking Your Shop with Data Science (riotgames.com)
1 point by aryeila on May 1, 2019 | past
Riot Games Bug Blog (riotgames.com)
4 points by aryeila on March 26, 2019 | past
Using Perforce in a Complex Jenkins Pipeline (riotgames.com)
3 points by pplonski86 on Jan 29, 2019 | past
Profiling: the case of the missing milliseconds (riotgames.com)
1 point by fanf2 on Nov 7, 2018 | past
Profiling: The Case of the Missing Milliseconds (riotgames.com)
12 points by edroche on Oct 30, 2018 | past
Cleaning up data debt in League of Legends (riotgames.com)
2 points by bdz on Sept 26, 2018 | past
Riot Games Engineering – Cleaning Up Data Debt in League (riotgames.com)
3 points by zachruss92 on Sept 25, 2018 | past
Welcoming Frances Frei to Riot’s D&I and Culture Strike Team (riotgames.com)
1 point by Impossible on Sept 12, 2018 | past
Riot's First Steps Forward (riotgames.com)
2 points by nachi on Aug 29, 2018 | past
Riot Games Approach to Anti-Cheat (riotgames.com)
557 points by cammm on July 17, 2018 | past | 399 comments
Revisiting Docker and Jenkins (riotgames.com)
3 points by yarapavan on June 17, 2018 | past
Determinism in League of Legends: Fixing Divergences (riotgames.com)
1 point by mpweiher on June 8, 2018 | past
Revisiting Docker and Jenkins (riotgames.com)
1 point by grzm on June 7, 2018 | past
Determinism in League of Legends: Fixing Divergences (riotgames.com)
3 points by cammm on May 2, 2018 | past
A Taxonomy of Technical Debt (riotgames.com)
711 points by edroche on April 11, 2018 | past | 113 comments
A Taxonomy of Tech Debt (riotgames.com)
9 points by ingve on April 10, 2018 | past
Animation in the League of Legends client (riotgames.com)
2 points by throwaway899 on March 21, 2018 | past
Profiling: SIMD and Data Ordering benefits (riotgames.com)
2 points by rumdz on March 14, 2018 | past
Riot Games Engineering: Profiling and Optimizing League of Legends (riotgames.com)
5 points by corysama on March 13, 2018 | past
Under the Hood of the League Client's Hextech UI (riotgames.com)
1 point by _zhqs on March 1, 2018 | past
Riot Developer Portal (riotgames.com)
1 point by gregorymichael on Feb 28, 2018 | past
Debugging Titles (riotgames.com)
2 points by fagnerbrack on Feb 8, 2018 | past
Profiling: Measurement and Analysis (from Riot Games) (riotgames.com)
2 points by Senlaar on Feb 6, 2018 | past

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